![]() ![]() The Build Team is responsible for constructing the various locations around the Realm of Alterra. Knowledge of editing config files and our custom plugins Runic Realms (RR) is a Minecraft MMORPG server that is setting a new standard in the genre! Completely custom and built from the ground up, RR aims to provide players with an RPG experience like never before, and good news, WE'RE HIRING!īeing a part of the Writer Team, means you have a passion for storytelling! Your main responsibilities in this role will be to fill the Realm of Alterra with rich content for our players to enjoy.Ĭreate and design mob bosses, quests, and items `PacketBuffer#readLongArray`, `#readSectionPos` and `#readString`'s are no longer removed on one sideįixed an obscure chunk loading deadlock when calling `getChunk`įixed mob kills not being assigned properly (MC-121048) The URL button for a mod in the Mods menu has been realigned with the text ![]() Synchronized `ResourcePackList#addPackFinder` in an effort to remove a race conditionįixed some vanilla block model mirroring and rotation issues (MC-227255, MC-134110) Removed a faulty patch from the `Entity` classĪllow customizable damage from Lightning EntitiesĪdded a dummy `connection` to FakePlayersįixed an ongoing issue where removing a mod from a LAN world would make it unconnectableįixed an issue where sometimes the gradle runClient/runData/runServer tasks failed with the message "Unable to locate class file LaunchTesting"įixed Forgedev environments so that they no longer crash with classloading issues when running the "forge forge test server" configuration Removed a Nullable annotation from `canCreatureSpawn` which was causing misleading assumptions Potions have had some Quality Of Life improvementsĪllow custom ladders to make trapdoors climbableĪdded some ATs to DimensionSettings to ease their useĪllow any Block to announce itself as a potential respawn pointĪdded a new `ProjectileImpactEvent.FishingBobber` event The knockback calculation in `PlayerEntity#attack` has been updated to use the attribute added above PlayerEntities now have a knockback attribute Piglins now use the MobGriefingEvent when deciding when to pick up itemsįurnaces now use the IRecipeType of the current recipe when calculating burn timeĭraining FluidSources is now respectful of the FluidStack being removed SmallFireballEntity no longer checks the mobGriefing gamerule, in favor of the MobGriefingEvent However 1.16.5 has been super stable for the last several months so we've spent most of development time has been focused on the 1.17 update.Īdded a custom TextureAtlasSprite loaders for blocks that want dynamic textures without a fancy rendererĪdded a data generators for sounds.json filesĪbstractFurnaceTileEntity now uses the more versatile `IRecipe.assemble` function result ![]()
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